Pahtra Stalker
Level 4 feline ambush hunter with Stealth +12 and Acrobatics +12; Perfect Landing negates fall damage up to 50 feet and silences descent. Sonic Dissonance (2-action, 1/day) cones 1...
Level 4 creature. Senses: low-light vision, scent 30 ft. Pahtra are feline humanoids from Vesk-3. Pahtra stalkers are trained hunters hired by both vesk military forces and The Pact Worlds intelligence agencies. Their natural agility and sound-tuning ability make them exceptional ambush fighters.
Level 4
AC 22 · Fort +11 · Ref +13 · Will +9 · HP 28 · Perception +11
Str +3 · Dex +4 · Con +2 · Int +1 · Wis +1 · Cha +0
Speed 40 feet · Skills Acrobatics +12, Athletics +11, Stealth +12 · Senses low-light vision, scent (imprecise) 30 ft. · Languages Pahtra, Vesk, Common
Actions
- Claws Melee +12, 1d8+3 slashing (agile, finesse)
- Static Arc Pistol Ranged +13, 1d6 electricity
Abilities
- Sonic Dissonance (1/day): The pahtra stalker can emit a focused sonic burst as a 2-action activity. All creatures in a 15-foot cone take 2d8 sonic damage (DC 20 Fortitude half) and are deafened for 1 round on a failure.
- Perfect Landing: A pahtra stalker takes no damage from falls of 50 ft. or less and can land without making a sound.
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