Oscriss
Level 20 rare Alien Core war machine with AC 45 and 440 HP. Relativity saw melee strike (3d10+18 slashing, agile, fatal d12, forceful) and bifurcating beam ranged strike (4d8+18 fo...
Alien Core creature. Level 20 rare creature. Senses: truesight . The menacing war machines known as the oscriss are found only in the ancient sites associated with the First Ones. Resembling two stacked pyramids with a white energy core of unknown composition, oscriss infuriate foes by routinely teleporting across the battlefield.
Level 20
AC 45 · Fort +34 · Ref +36 · Will +32 · HP 440 · Perception +34
Str +7 · Dex +10 · Con +9 · Int +6 · Wis +6 · Cha +8
Speed 35 feet, fly 50 feet · Skills Acrobatics +40, Athletics +35, Computers +34, Occultism +34, Stealth +38, Survival +34 · Senses truesight · Languages First One, (can't speak any languages)
Actions
- Relativity saw Melee +37, 3d10+18 slashing (agile, fatal d12, forceful, magical)
- Bifurcating beam Ranged +40, 4d8+18 force (magical, range increment 300 feet)
Abilities
- Two-Dimensional Thinking: see Alien Core stat block for full rules text.
- Immunities: bleed, death effects, disease, mental, poison, paralyzed, prone.
- Resistances: [object Object].
- Weaknesses: flanking 15 (see two-dimensional thinking).
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.