Lashunta Mind Mage
Level 4 Lashunta with high Will defense (13) and Psychic Defense (+2 to Will once per round as free action) paired with Spell Resistance 17. Channels mystic spellcasting (DC 20) to...
Level 4 creature. Senses: low-light vision, limited telepathy 30 ft. Lashunta are humanoids from Castrovel with natural telepathic ability. Mind mages have developed this innate power into a formidable weapon. They serve as diplomats, spies, and — when things go wrong — combat specialists.
Level 4
AC 20 · Fort +10 · Ref +10 · Will +13 · HP 24 · Perception +11
Str +0 · Dex +2 · Con +1 · Int +3 · Wis +2 · Cha +4
Speed 30 feet · Skills Deception +12, Diplomacy +12, Mysticism +12 · Senses low-light vision · Languages Castrovelian, Common
Actions
- Telekinetic Bolt Melee +10, 2d6 force
- Cast a Spell [2] Mystic Spells (DC 20): dominate, mind thrust (4th), confusion, hold person
Abilities
- Limited Telepathy: The lashunta can communicate telepathically with any creature within 30 feet that shares a language.
- Psychic Defense: The lashunta mind mage can add +2 to its Will save once per round as a free action.
- Spell Resistance 17
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