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Iridia

Level 8 Alien Core creature serving as Spectra ambassador. Techsense grants precise 60-foot sensing; electricity immunity and cold/sonic resistance provide battlefield resilience....

commonCosmicSpectraMedium

Alien Core creature. Level 8 common creature. Senses: darkvision, techsense (precise) 60 feet. When mortals encounter Spectra outside The Drift, that encounter is usually with an iridia. These opalescent, bipedal ambassadors travel the cosmos as messengers and agents of the Drift, extolling the benefits of new and emergent technologies.

Level 8

AC 26 · Fort +13 · Ref +18 · Will +16 · HP 130 · Perception +16

Str +2 · Dex +4 · Con +2 · Int +4 · Wis +2 · Cha +6

Speed 25 feet, fly 40 feet · Skills Acrobatics +16, Computers +18, Deception +14, Diplomacy +16, Drift Lore +20, Occultism +14, Piloting +14 · Senses darkvision, techsense (precise) 60 feet · Languages arc network, digital telepathy, truespeech (can't speak any language)

Actions

  • Schism Melee +18, 2d8+6 bludgeoning (agile, deadly d8)
  • Dusk ray Ranged +20, 4d8 electricity (magical, range increment 60 feet, versatile C)

Abilities

  • Arc Network: see Alien Core stat block for full rules text.
  • Slip Drive: see Alien Core stat block for full rules text.
  • Techsense: see Alien Core stat block for full rules text.
  • Digital Telepathy: see Alien Core stat block for full rules text.
  • Immunities: electricity.
  • Resistances: cold 6, sonic 6.
  • Weaknesses: [object Object].

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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