Hardlight Mascot
Level 3 Alien Core construct with widespread immunities (bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal, paralyzed, poison, sickened, spirit, unconsci...
Alien Core creature. Level 3 common creature. Senses: darkvision. Hardlight mascots are designed to resemble cartoons or vidgame characters and were originally created for entertainment.
Level 3
AC 18 · Fort +7 · Ref +10 · Will +11 · HP 45 · Perception +9
Str +2 · Dex +3 · Con +2 · Int -1 · Wis +0 · Cha +4
Speed 25 feet · Skills Athletics +10, Performance +11, Society +6, Stealth +8 · Senses darkvision · Languages Common
Actions
- Kick Melee +10, 2d6+2 force
- Pixel blast Ranged +12, 3d4+2 force (range increment 40 feet)
Abilities
- Tethered: see Alien Core stat block for full rules text.
- Immunities: bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void.
- Resistances: physical 3 (except _ghost killer_).
- Weaknesses: [object Object].
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.