Gnackle
Level 2 tiny Alien Core gremlin with +11 Deception and False Confidence Aura, exploiting a target's overconfidence through sustained manipulation. Jaws melee strike deals 1d6+3 pie...
Alien Core creature. Level 2 common creature. Senses: darkvision. Many poor souls who encounter a gnackle don't realize until it's too late. These gremlins relish watching other creatures suffer humiliating failure and often spend weeks or longer selecting and grooming a victim into bringing out their own downfall.
Level 2
AC 18 · Fort +4 · Ref +9 · Will +6 · HP 32 · Perception +8
Str -1 · Dex +3 · Con +0 · Int +2 · Wis +0 · Cha +5
Speed 25 feet · Skills Acrobatics +7, Deception +11, Diplomacy +9, Intimidation +9, Stealth +7 · Senses darkvision · Languages Aklo, Common, telepathy 30 feet
Actions
- Jaws Melee +9, 1d6+3 piercing (finesse)
Abilities
- False Confidence Aura: see Alien Core stat block for full rules text.
- Resistances: [object Object].
- Weaknesses: cold iron 3.
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.