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Dust Worm

Level 8 common Alien Core creature from The Diaspora with 137 HP and AC 26. Electromagnetic sight 300 feet replaces vision; immunities to paralyzed, radiation, and sleep. Jaws deal...

commonAmphibiousBeastLarge

Alien Core creature. Level 8 common creature. Senses: electromagnetic sight 300 feet, no vision. The Diaspora worms mutated to navigate sandy or barren asteroid surfaces, and as a result, dust worms trade agility for bulk and can resist radiation. Their electromagnetic manipulation affects small bits of ferrous material, allowing them to telekinetically wield sand and small metallic shards as weapons or cloaks.

Level 8

AC 26 · Fort +20 · Ref +15 · Will +13 · HP 137 · Perception +16

Str +6 · Dex +4 · Con +5 · Int -2 · Wis +2 · Cha -1

Speed 20 feet, burrow 30 feet, swim 40 feet · Skills Athletics +18, Stealth +13, Survival +16 · Senses electromagnetic sight 300 feet, no vision · Languages electrocommunication

Actions

  • Jaws Melee +20, 2d12+9 piercing (reach 10 feet)
  • Psammokinetic blast Ranged +18, 2d8+9 piercing (occult, range increment 50 feet, versatile S)

Abilities

  • Electrocommunication: see Alien Core stat block for full rules text.
  • Electromagnetic Sight: see Alien Core stat block for full rules text.
  • Electromagnetic Blindness: see Alien Core stat block for full rules text.
  • Immunities: paralyzed, radiation, sleep.
  • Resistances: cold 10, fire 5.
  • Weaknesses: [object Object].

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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