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Cerebinite

Level 5 Alien Core creature with thoughtsense 200 feet (precise, no vision) that attacks with agile melee crystalline growth (1d8+5 bludgeoning, 1d6 mental) and ranged propulsive c...

commonAberrationEarthSmall

Alien Core creature. Level 5 common creature. Senses: thoughtsense 200 feet (precise), no vision. The mineral cerebinium, also known as memory crystal, naturally appears in the broken region of space known as Kazmurg's Absurdity. Typically, these minerals develop in remote subterranean locations, where they grow based on the presence of thinking minds within a planetary range.

Level 5

AC 21 · Fort +13 · Ref +9 · Will +9 · HP 75 · Perception +9

Str +5 · Dex +2 · Con +4 · Int -5 · Wis +0 · Cha -5

Speed 10 feet, climb 10 feet · Skills Athletics +14, Stealth +13 · Senses thoughtsense 200 feet (precise), no vision · Languages none

Actions

  • Crystalline growth Melee +15, 1d8+5 bludgeoning plus 1d6 mental (agile)
  • Cerebinium spike Ranged +13, 1d6+5 piercing plus 1d6 mental (propulsive, range increment 30 feet)

Abilities

  • Thoughtsense: see Alien Core stat block for full rules text.
  • Mind-Shattering Demise: see Alien Core stat block for full rules text.
  • blast of cerebinium shards: see Alien Core stat block for full rules text.
  • Immunities: acid, bleed, critical hits, precision, unconscious, visual.
  • Resistances: slashing 5, piercing 5.
  • Weaknesses: bludgeoning 5, mental 5, sonic 5.

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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