Botnib
Level -1 fey creature tied to computerized networks; uses agile melee bite (1d4+2 piercing) and ranged unstable spark (1d4+1 electricity, 20-foot range). Digital telepathy and tech...
Alien Core creature. Level -1 common creature. Senses: low-light vision, techsense (imprecise) 100 feet. The lowly botnib, also called a computer glitch Gremlin, is intuitively tied with the computerized devices and networks of the modern age. These cavorting fey make it their mission to create as much havoc as they can by influencing computer systems and creating chaos in their wake.
Level -1
AC 14 · Fort +5 · Ref +8 · Will +6 · HP 8 · Perception +5
Str +0 · Dex +2 · Con +1 · Int +3 · Wis +1 · Cha +0
Speed 20 feet, climb 20 feet · Skills Computers +8, Crafting +5, Stealth +4 · Senses low-light vision, techsense (imprecise) 100 feet · Languages Aklo, Common, digital telepathy 30 feet
Actions
- Bite Melee +7, 1d4+2 piercing (agile, finesse, magical)
- Unstable spark Ranged +7, 1d4+1 electricity (agile, electricity, magical, range increment 20 feet)
Abilities
- Digital Telepathy: see Alien Core stat block for full rules text.
- Techsense: see Alien Core stat block for full rules text.
- Glitch Aura: see Alien Core stat block for full rules text.
- Resistances: cold 1, electricity 1.
- Weaknesses: cold iron 2, fire 2.
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.