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Agent Z

Level 5 unique creature from an alternate timeline with AC 20 and 53 HP. Rewind Wounds (once per 10 minutes) lets Agent Z reroll damage taken and apply the lesser result. Temporal...

uniqueHumanHumanoidMedium
Lvl 5HumanHumanoidUniqueMedium
AC
20
Perc
+12
Fort
+7
Ref
+9
Will
+12
STR
+1
DEX
+2
CON
+0
INT
+5
WIS
+4
CHA
+1
Speed30 ft
Actions
  • battleglove +8 1d4+1 bludgeoning
  • seeker rifle +10 2d10 piercing
  • battleglove +8 1d4+1 bludgeoning
  • seeker rifle +10 2d10 piercing
AC
20
STR
1
DEX
2
CON
0
INT
5
WIS
4
CHA
1

AC 20 Fort +7 Ref +9 Will +12 HP 53 Rewind Wounds Reaction (fortune) Frequency once per 10 minutes; Trigger Agent Z takes damage; Effect Agent Z rewinds time to when he was in a slightly different position, shrugging off some of the damage from the attack. Reroll the damage dealt and apply the lesser result. Temporal Resistances Agent Z originally came from another timeline and isn't entirely in sync with this reality. He gains a +1 circumstance bonus to saving throws against illusions and holograms, and if he critically fails such a save, the results count as a failure instead. --- Speed 30 feet Melee Single Action battleglove 8, 1d41 bludgeoning Ranged Single Action seeker rifle 10, 2d10 piercing Occult Spontaneous Spells DC , attack 14 - Cantrips (3rd) Analyze Target, Detect Magic, Eldritch Lance, Injury Echo, Shield - 1st Akashic Download, Mind Skewer, Shifting Surge - 2nd Doom Scroll, Temporal Bullets - 3rd Entropy Strike, Time's Edge Melee Single Action battleglove 8, 1d41 bludgeoning Ranged Single Action seeker rifle 10, 2d10 piercing