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Zero Pistol
Level 0 one-handed cryo weapon dealing 1d6 cold damage per Commercial-grade row; scales across seven grades from Commercial (1d6, 30 credits) to Paragon (4d6, 400030 credits) with...
commonTech
Zero pistols use transparent canisters of supercooled liquid as ammunition.
| Grade | Level | Upgrade Price | Total Price | Upgrades | Damage Dice | Traits |
|---|---|---|---|---|---|---|
| Commercial Zero Pistol | 0 | 0 | 30 | 1 | 1 | — |
| Tactical Zero Pistol | 2 | 350 | 380 | 1 | 1 | Tracking +1 |
| Advanced Zero Pistol | 4 | 650 | 1030 | 2 | 2 | Tracking +1 |
| Superior Zero Pistol | 10 | 9000 | 10030 | 2 | 2 | Tracking +2 |
| Elite Zero Pistol | 12 | 10000 | 20030 | 3 | 3 | Tracking +2 |
| Ultimate Zero Pistol | 16 | 80000 | 100030 | 3 | 3 | Tracking +3 |
| Paragon Zero Pistol | 19 | 300000 | 400030 | 4 | 4 | Tracking +3 |
Price 30 credits · Bulk L · Hands 1
Damage 1d6 cold · Range 30 ft. · Reload 1 Type
Group Cryo
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.