Singing Coil
Two-handed shock weapon dealing 1d8 electricity at Commercial grade; scales through Tracking traits and damage dice as upgrades progress from Tactical (Tracking +1, 1d8) through Pa...
Resembling a resonant transformer circuit, this weaponized stringed instrument produces sound by using high-frequency alternating currents to cause air molecules to vibrate.
| Grade | Level | Upgrade Price | Total Price | Upgrades | Damage Dice | Traits |
|---|---|---|---|---|---|---|
| Commercial Singing Coil | 0 | 0 | 70 | 1 | 1 | — |
| Tactical Singing Coil | 2 | 350 | 420 | 1 | 1 | Tracking +1 |
| Advanced Singing Coil | 4 | 650 | 1070 | 2 | 2 | Tracking +1 |
| Superior Singing Coil | 10 | 9000 | 10070 | 2 | 2 | Tracking +2 |
| Elite Singing Coil | 12 | 10000 | 20070 | 3 | 3 | Tracking +2 |
| Ultimate Singing Coil | 16 | 80000 | 100070 | 3 | 3 | Tracking +3 |
| Paragon Singing Coil | 19 | 300000 | 400070 | 4 | 4 | Tracking +3 |
Price 70 credits · Bulk 2 · Hands 2
Damage 1d8 electricity · Range 40 ft. · Reload 1 Type
Group Shock
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.