Polyglove
One-handed shock weapon dealing 1d6 electricity as a glove with embedded computer-repair tools; scales across six grades from Commercial (level 0, 1d6) to Paragon (level 19, 4d6) w...
This glove features dozens of delicate tools for building or repairing computers and other technological items, requiring an entire hand (or suitable appendage) to manipulate. Overclocking the polyglove's components generates voltage between a wielder's fingertips.
| Grade | Level | Upgrade Price | Total Price | Upgrades | Damage Dice | Traits |
|---|---|---|---|---|---|---|
| Commercial Polyglove | 0 | 0 | 20 | 1 | 1 | — |
| Tactical Polyglove | 2 | 350 | 370 | 1 | 1 | Tracking +1 |
| Advanced Polyglove | 4 | 650 | 1020 | 2 | 2 | Tracking +1 |
| Superior Polyglove | 10 | 9000 | 10020 | 2 | 2 | Tracking +2 |
| Elite Polyglove | 12 | 10000 | 20020 | 3 | 3 | Tracking +2 |
| Ultimate Polyglove | 16 | 80000 | 100020 | 3 | 3 | Tracking +3 |
| Paragon Polyglove | 19 | 300000 | 400020 | 4 | 4 | Tracking +3 |
Price 20 credits · Bulk L · Hands 1
Damage 1d6 electricity
Group Shock
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.