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Magnetar Rifle

Electromagnetic projectile rifle dealing 1d12 piercing damage with no moving parts; uses powerful electromagnets to accelerate slugs into highly accurate projectiles. Entry support...

commonAnalogAutomatic

This rifle uses powerful electromagnets to accelerate simple slugs into deadly, highly accurate projectiles without the use of any moving parts.

GradeLevelUpgrade PriceTotal PriceUpgradesDamage DiceTraits
Commercial Magnetar Rifle004511—
Tactical Magnetar Rifle235039511Tracking +1
Advanced Magnetar Rifle4650104522Tracking +1
Superior Magnetar Rifle1090001004522Tracking +2
Elite Magnetar Rifle12100002004533Tracking +2
Ultimate Magnetar Rifle168000010004533Tracking +3
Paragon Magnetar Rifle1930000040004544Tracking +3

Price 45 credits · Bulk 2 · Hands 2

Damage 1d12 piercing · Range 60 ft. · Reload 1 Type

Group Projectile

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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