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Flash Grenade

Consumable that detonates in a bright-light burst requiring Fortitude saves within a radius; failure imposes Dazzled or Blinded conditions scaling by grade. Commercial variant: 5-f...

commonConsumableGrenadeLightTechVisual

A flash grenade unleashes a blast of bright light that requires creatures in the radius to attempt a Fortitude save.

VariantPriceBulkEffect
Flash Grenade (Commercial)10 creditsLThe radius is 5 feet, and on a failure, the creature is Dazzled for 1 round.
Flash Grenade (Tactical)80 creditsLThe radius is 10 feet, and on a failure, the creature is dazzled for 1 round.
Flash Grenade (Advanced)120 creditsLThe radius is 10 feet, and on a failure, the creature is dazzled for 2 rounds.
Flash Grenade (Superior)1500 creditsLThe radius is 15 feet, and on a failure, the creature is dazzled for 2 rounds.
Flash Grenade (Elite)3000 creditsLThe radius is 15 feet, and on a failure, the creature is Blinded for 1 round, then dazzled for 1 round.
Flash Grenade (Ultimate)13000 creditsLThe radius is 20 feet, and on a failure, the creature is blinded for 1 round, then dazzled for 1 round.
Flash Grenade (Paragon)50000 creditsLThe radius is 20 feet, and on a failure, the creature is blinded for 2 rounds.

Price — · Bulk L

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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