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Hazards

Venting Airlock

Airlock door vents atmosphere when triggered, forcing creatures inside to attempt a DC 20 Reflex save or be sucked 10 feet outward and take 2d6 bludgeoning damage (4d6 on critical...

commonMechanicalTrap
Lvl 1simpleMechanicalTrap
Effectsave DC 20 Reflex · 2d6 bludgeoning

Stealth 14 (trained) Disable DC 17 Crafting (trained) to repair the airlock, or DC 17 Thievery (trained) to jam the airlock closed Vent Reaction Trigger One or more creatures enters the airlock compartment;