Shock Grid
Level 4
Stealth DC 17 (trained) Disable DC 19 Computers or Physical Science Lore to disable the shock grid through the keypad, or DC 21 Crafting or Thievery to short-circuit the wires along the grid's perimeter AC 18, Fort +14, Ref +8 Hardness 11 HP 46 (BT 23) Immunities critical hits, object immunities, precision damage Shocking! Reaction Trigger A living creature fails their check to disable the shock grid or walks through the shock grid; --- Reset The trap resets automatically until disabled or until it can no longer detect any living creatures within 10 feet of the door outside in area
Simple Hazard · Level 4
AC 18 · Fort +14 · Ref +8 · Hardness 11 · HP 46 (BT 23)
The triggering creature takes 4d8+10 electricity damage with a DC 21 basic Fortitude save.
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