Reality Geyser
Level 7
Stealth 17 (expert) Disable DC 27 Arcana (expert) to diffuse the magical energy, or DC 25 Nature (expert) to seal the tear, or DC 30 Survival (trained) to coax the earth back together Tear Reality Reaction Trigger A creature moves within 30 feet of the dormant tear; --- Routine (2 actions) A chaotic churn of energy blasts out of the tear, dealing 2d10+5 acid damage to all creatures in a 30-foot-tall cylinder centered on the tear (DC 25 basic Reflex save). Creatures damaged by this energy are additionally pushed 10 feet into the air (20 feet on a critical failure). This dispersed energy then rains down, dealing 1d10 fire damage to all creatures within 60 feet of the tear (DC 23 basic Fortitude save).
Complex Hazard · Level 7
A tear opens in reality, gouging a 5-foot radius hole in the earth. The trap rolls initiative.
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