/
Showing0entries
Sorted A-ZHazards
Plot Twist
Explosive device rigged to detonate when a shuttle engine starts, triggering a reaction that deals 6d6 fire damage in a 30-foot radius (DC 20 basic Reflex save). Creatures can disa...
commonMechanicalTrap
Lvl 3simpleMechanicalTrap
- AC
- 20
Effectsave DC 20 Reflex (basic) · 6d6 fire
- AC
- 20
Stealth DC 18 (trained) Disable DC 16 Thievery to cut the trigger wire, DC 18 Athletics to rip the bomb out of the console and hurl it away from the craft before it explodes, or a Strike against AC 20 to destroy the ignition source before it sets off the explosive charges Boom! Reaction Trigger Someone starts the shuttle engine, or no creatures succeed at their checks to disable the bomb;