Collapsing Building
Complex hazard triggering a 1-action Shudder reaction that deals 3d10+18 bludgeoning damage in a DC 39 basic Reflex save to all creatures in the building; critical failure adds pro...
Stealth 28 (expert) Disable DC 38 Arcana (expert) or Nature (expert) to magically prop up the building, DC 34 Crafting (master) or Survival (master) to stabilize the building, DC 38 Religion (expert) to pray for the collapse to cease; four total successes are required to stop the collapse Shudder Reaction Trigger An --- Routine (1 action) The building begins to collapse. All creatures in the building take 3d10+18 bludgeoning damage (DC 39 basic Reflex save). A creature that critically fails its save is additionally knocked prone and takes 1d6 persistent bleed damage.