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Anti-Gravity Pulse

Motion-sensor trap dealing 2d6+3 force damage on trigger (DC 15 basic Reflex save), then creating zero gravity in a 30-foot radius for 1 minute. Disable by Stealth 13, jamming the...

commonTechTrap
Lvl 0simpleTechTrap
Effectsave DC 15 Reflex (basic) · 2d6+3 force

Stealth 13 Disable DC 18 Computers (trained) to jam the motion detector's signal or DC 16 Thievery (trained) to deactivate the motion detector Gravity Pulse Reaction (force) Trigger A creature enters the sensor's detection area; --- Reset The trap resets after 15 minutes.