Anti-Gravity Pulse
Cantrip
Stealth 13 Disable DC 18 Computers (trained) to jam the motion detector's signal or DC 16 Thievery (trained) to deactivate the motion detector Gravity Pulse Reaction (force) Trigger A creature enters the sensor's detection area; --- Reset The trap resets after 15 minutes.
Simple Hazard · Level 0
The trap releases a gravity pulse, dealing 2d6+3 force damage to the triggering creature (DC 15 basic Reflex save). The area within 30 feet of the sensor then becomes zero gravity for 1 minute.
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