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Wide-Spectrum Artiller Repulsion Device

Force-field ablation ability granting a shield pool with 39 HP that absorbs incoming ranged-attack damage before it reaches you; recharges 6 HP per turn start. Deactivates and lock...

commonLFANRaxilite

--- You've integrated a Wide-Spectrum Artillery Repulsion Device, or WARD, into your LFAN that emits energy to absorb incoming projectiles. The WARD is always active by default, but you can deactivate or reactivate it with a single Interact action. While your WARD is active, any damage you would take from a ranged attack is applied to the force field's Hit Points first before being applied to your Hit Points (including temporary Hit Points). If an attack reduces the WARD to 0 Hit Points, you take any excess damage, the WARD deactivates, and it can't be activated again for 10 minutes. Your WARD has 39 Hit Points and regains 6 Hit Points at the start of your turn. At 15th level and every 2 levels thereafter, increase the total Hit Points of your WARD by 3 and the amount of Hit Points it replenishes by 1.