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Urchin

Reaction, once every 10 minutes: flex head and neck spines to trigger a basic Reflex save against your class DC or spell DC (whichever is higher), dealing 3d6 piercing damage. On c...

commonKalo

You flex the spines running down the back of your head and neck as a defensive response. The attacking creature takes 3d6 piercing damage, with a basic Reflex save against your class DC or spell DC, whichever is higher. On a critical failure, the target also takes 3 persistent bleed damage. At 8th level and every 3 levels thereafter, the damage increases by 1d6, and the persistent bleed damage increases by 1.

Level 5 · Type Ancestry

Action Reaction · Frequency once every 10 minutes

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