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Take ‘Em Alive!

One action grants you and nearby allies the Nonlethal trait on weapons and nonlethal damage spells until the end of your turn without taking the normal nonlethal penalty. Two-actio...

commonDirectiveEnvoy

You urge your allies to take down your enemies without incurring any loss of life. Until the beginning of your next turn, you and your allies can add the Nonlethal trait to your attacks with weapons (without taking the normal penalty), and to your spells that deal damage and don't have the death or Void trait. Lead by Example If you used two actions, Strike a target with a nonlethal attack. On a success, you gain a status bonus to damage equal to your Charisma modifier. On a critical success, an ally within 30 feet can Strike the target as a reaction using a nonlethal attack.

Level 1 · Type Class

Action Single Action to Two Actions

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