Self-Destruct
Overload your turret's systems to trigger an explosion dealing 1d6 piercing and 1d6 fire damage in a 20-foot emanation; creatures make a basic Reflex save against your class DC, an...
You overload your turret's systems, causing it to self-destruct in a volatile explosion. Your turret deals 1d6 piercing damage and 1d6 fire damage to all creatures in a 20-foot emanation (basic Reflex vs. class DC). Your turret is destroyed. Level (+2): the piercing damage increases by 1d6.
Level 4
Prerequisites turret exocortex
Requirements your turret is Deployed and within 100 feet
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