/
Showing0entries
Sorted A-ZFeats
Repurpose Mystic Power
On a successful save against a spell or magical effect, gain temporary HP equal to double the spell's rank (or the effect's level if not a spell); these temporary HP last until the...
commonCopaxi
--- Your polyps can absorb hostile magic and repurpose it to fuel your body. Whenever you succeed at a saving throw against a spell or magical effect, you gain temporary Hit Points equal to double the spell's rank, or equal to the level of the magical effect if it isn't a spell. These temporary Hit Points last until the end of your next turn.