Quantum Entanglement
Single-action feat trapping creatures inside your quantum field: creatures beginning their turn within it must succeed at a Will save against your Witchwarper class DC or have the...
You prevent creatures from leaving your quantum field and returning to reality. Until the start of your next turn, any creature who begins its turn inside your quantum field must succeed at a Will saving throw against your Witchwarper class DC to move outside your quantum field. On a failure, the action is disrupted. A creature that succeeds at this save is immune to your Quantum Entanglement for 24 hours.
Level 8 · Type Class
Action Single Action
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.