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Each Move-trait action grants a +2 circumstance bonus to saves against fatigued, immobilized, paralyzed, slowed, or suppressed conditions until end of next turn. When subjected to...
commonBantrid
--- Nothing will stop you from moving forward. Each time you use an action with the Move trait, you gain a +2 circumstance bonus to saves against effects that would impose the fatigued, immobilized, paralyzed, slowed, or suppressed conditions until the end of your next turn. When you would be Fatigued, Immobilized, Paralyzed, Slowed, or suppressed for at least 2 rounds, reduce that duration by 1 round.