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Muzzle Flash

Two-action ranged Strike requiring a gun that dazzles the target until the end of your next turn if it hits and is within your first range increment. Requires Aim as part of the ac...

commonOperative

Your attack distracts your foe. You Aim and then make a ranged Strike against your mark. If the Strike hits, the creature becomes dazzled until the end of your next turn if it's within your first range increment.

Level 10 · Type Class

Action Two Actions · Requirements You’re wielding a gun.

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