Showing0entries
Sorted A-Z
Feats

Muzzle Flash

Two-action ranged Strike that applies Dazzled to the target until the end of your next turn if it's within your first range increment; requires a gun.

commonOperative

Your attack distracts your foe. You Aim and then make a ranged Strike against your mark. If the Strike hits, the creature becomes dazzled until the end of your next turn if it's within your first range increment.