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Sorted A-ZFeats
Kick it into Overdrive
Free action taken once per hour that grants Quickened until end of your turn, allowing one extra Stride. Alternatively, extend Quickened to end of your next turn but become Fatigue...
commonOperativeTraversal
With a steadying breath and a moment of intense focus, you push yourself beyond your limits, gaining incredible speed for a short period of time. You become quickened until the end of your turn, and you can use the extra action only to Stride .When you use this ability, you can instead choose to become Quickened until the end of your next turn, but at the end of this duration, you become fatigued for 2 rounds as your body recovers. You can still only use the extra action from quickened to Stride with this effect.