/
Showing0entries
Sorted A-ZFeats
Hold Hands
Single action that requires an adjacent willing ally. You join hands with that ally for 1 round, granting you +1 circumstance bonus to AC while adjacent and holding hands. Both you...
commonBrenneri
You learned that supporting members of your pair or pod also makes you stronger. You join hands with an adjacent willing ally, which occupies one of each of your hands. For 1 round, while you remain adjacent to that ally and holding hands, you gain a +1 circumstance bonus to AC. Additionally, you and your ally gain a +2 circumstance bonus to your saving throws against attempts to Demoralize, Reposition, Shove, or Trip either of you.