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Fatal Error

Two-action Will save against your class or spell DC (whichever is higher); grants Slowed 1 for 1 round on success or 1 minute on failure. Critical failure forces a Fortitude save—i...

commonGap-touchedIncapacitationMental

You can wield the Gap to muddle a creature's existence, potentially deleting them as thoroughly as if you killed them. Choose one creature within 30 feet. The target must attempt a Will save against your class DC or spell DC, whichever is higher. Critical Success The target is unaffected. Success The target is slowed 1 for 1 round. Failure The target is Slowed 1 for 1 minute. Critical Failure As Failure, and the target must attempt a Fortitude save against the same DC. If it fails, it dies. All records and memories of the creature become hazy, similar to those of the Gap. This critical failure effect has the Death trait.

Level 17 · Type Ancestry

Action Two Actions · Frequency once per day

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