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Feats

Drift Strike

Teleports a creature you critically hit with a melee Strike up to 20 feet away (doubled to 40 feet if you're in the Drift); the target makes a Will save. On critical success it's u...

commonPrismeni

You launch the creature you hit with the required Strike into The Drift to reposition it across the battlefield. The creature is teleported to a location of your choice up to a distance of 20 feet from its starting location and within your line of sight. If you're in the Drift, the distance you can teleport the creature is doubled. The creature must be able to fit in its new location, and its new location must be unoccupied. The creature can attempt a Will save. Critical Success The creature is unaffected. Success The distance you can teleport the creature is halved, and it can't be moved to a location that is hazardous or would result in a fall. Failure You teleport the creature up to the noted distance. Critical Failure As failure, but the distance you can teleport the creature is doubled.