Draconic Lethality
Gain one natural unarmed attack (claw, horn, jaws, or tail) dealing 1d6 with brawling-group traits; claw is agile finesse, horn finesse, jaws add grapple, tail adds sweep and trip....
--- Your draconic body is a weapon. When you select this feat, you gain one of the following unarmed attacks of your choice: claw, horn, jaws, or tail. Each of these attacks is in the brawling weapon group and has the listed damage die and traits. Claw 1d6 slashing (agile, finesse, unarmed) Horn 1d6 piercing (finesse, unarmed) Jaws 1d6 piercing (grapple, unarmed) Tail 1d6 bludgeoning (sweep, trip, unarmed) At 5th level, whenever you get a critical hit with one of these attacks, you get its critical specialization effect. Special You can take this feat four times. Each time you do, select a different attack from the options listed above.