Bullet Hell
Two-action class feat (level 12) that makes an Area Fire or Auto-Fire attack, then leaves the targeted area hazardous for one round: creatures moving through take 1d4 damage per sq...
You fire your weapon in sustained bursts to unleash a consistent deluge of firepower that tears apart the terrain to become treacherous. Make an Area Fire or Auto-Fire attack with your weapon. Until the start of your next turn, any creature that moves through the area you attacked takes 1d4 damage of the same type as the weapon fired per square traversed, with a basic Reflex save at the end of each move action it takes through the area. On a failure, a creature becomes suppressed until the start of your next turn.
Level 12 · Type Class
Action Two Actions · Requirements You’re wielding an automatic or area (cone) weapon.
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