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Alakablam

Reload a ranged weapon with a consumed spell gem or spell chip as ammunition while Overclock Gear, converting the spell's magic into weapon damage. Non-damaging spells add 1d6 forc...

TechnomancerManipulate

You fire a consumed spell gem or spell chip as ammunition before the last of its magic fades. You Reload a ranged weapon using the consumed item and Overclock Gear. If the spell was not damaging, the weapon deals an extra 1d6 force damage and gains the arcane and magical traits. If the spell dealt damage, the Strike deals that type instead (or one type of your choice if the spell dealt multiple).

Level 4

Prerequisites DPS++ or Viper programming language

Requirements You are holding a weapon and your last action was to Cast a Spell from a spell gem or spell chip

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