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Feats

Adaptive Resistance

Grants resistance equal to half your level for 1 minute to one damage type your target is resistant or immune to, triggered by a successful tentacle Strike against a living creatur...

commonLeshy

You absorb fragments of the genetic code and psychic energy of living creatures through your tentacles to temporarily augment your abilities. Pick one damage type that your target is resistant or immune to. You gain resistance to that damage type equal to half your level for 1 minute. If the creature has a compound resistance or immunity, pick one damage type; for example, if a creature is resistant to all physical damage, you could pick bludgeoning, piercing, or slashing. If you don't know the target's resistances or immunities, you gain a resistance chosen at random. If the target has no immunities or resistances, you gain no resistance, and this use doesn't count against Adaptive Resistance's frequency.