Auto-Fire
Cone attack hitting all creatures without attack rolls; targets make basic Reflex save for area damage, with possible critical-failure conditions. Expend cost equals 2× the number...
The monster attempts to hit each creature in a cone of the indicated size (typically half the range increment of a manufactured weapon) without making an attack roll. Any creature in the area takes the indicated damage, with a basic Reflex save against the indicated DC. This damage is area damage. The Auto-Fire entry can specify additional effects, such as conditions applied on a critical failure. Auto-Fire most often comes from manufactured weapons, in which case the monster must be wielding the weapon, and the Auto-Fire has an expend equal to the number of targets in the area × 2.
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