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Grifter

Con artist background granting proficiency in Deception and a Lore skill related to faked expertise; choose two attribute boosts (one to Intelligence or Charisma, one free). Charmi...

Granted Features
Automatic:
Critical success on the Lie action improves one target's attitude by one step (as though you'd succeeded at Make an Impression via Diplomacy), once per conversation. The lie must impart seemingly important information, inflate your status, or ingratiate yourself; trivial lies don't qualify. If you critically succeed against multiple targets using the same result, you choose which creature's attitude improves. Requires Trained in Deception.

You’re a con artist and trickster who swindles unsuspecting dupes and blackmails rubes, but it’s nothing personal— you’re just in it for the credits. You might run an operation on the side, or you might spend your career moving from settlement to settlement until you get caught in the act. Choose two attribute boosts. One must be to Intelligence or Charisma, and one is a free attribute boost. You're trained in the Deception skill, and a Lore skill related to a profession or subject you fake expertise in You gain the Charming Liar skill feat.

Attribute Boosts Intelligence, Charisma

Trained Deception, Lore Related to a Profession or Subject You Fake Expertise in

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