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Operate Device

GM-scaled action to use programs or vidgames on digital devices, with physical or motion-based components. On critical success, learn advanced functionality or win games with recor...

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You perform a basic task using a digital device, such as operating a basic program or playing a vidgame. You might also use this if the device you're using has a physical component, such as 3D-tracking or requiring specific motions to activate features. The GM determines the DC based on the action you're taking. Critical Success You excel at what you are doing, learning secrets from the program or advanced functionality. If it's a game, then you win it with record timing based on average completion rates. Success You manage to operate the device in the necessary manner, including getting basic functionality. You gain general information from the program. Failure You can't understand the program or game and take a –2 circumstance penalty to further attempts to access or play it for the next day. Critical Failure You fail to access the game or make a mistake that prevents you from accessing the program (such as forgetting a password and locking yourself out of the program) for the next day. Sample Operate Device Tasks Untrained check mail, play games, turn device off (and on again) Trained advanced games, organize corporate mailboxes Expert highly competitive games, organize servers Master games at a planetary competitive level, manage large databases Legendary play games at a galactic competitive level, manage interplanetary networks using Drift beacons