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Drill Rush

Two-action sequence: use Channel the World's Core, Stride, then Strike. Gain +10-foot status bonus to burrow Speed this turn; burrowing movement doesn't trigger reactions.

commonTraversal

You Channel the World's Core, Stride, then Strike. You gain a +10-foot status bonus to your burrow Speed for this action, and if you Burrow, your movement doesn't trigger reactions.

Two Actions

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