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Controlled Rage

Grants temporary Hit Points equal to your level plus +1 status bonus to melee Strikes damage until end of next turn, fall unconscious, or encounter ends; you cannot voluntarily sto...

commonConcentrateEmotionMental

You gain a number of temporary Hit Points equal to your level. You also gain a +1 status bonus to damage with melee Strikes. This rage lasts until the end of your next turn, until you fall unconscious, or until the encounter ends, whichever comes first. You can't voluntarily stop raging. When you stop raging, you lose any temporary Hit Points from this rage. --- Special If you have the Rage class feature, increase the number of temporary Hit Points you gain from raging by 2.

One Action

Requirements You aren't fatigued or raging

Frequency once per hour

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