Smuggler's Speronara
Price 1,080 gp
- Price
- 108000
- Space
- 45 × 20 × 15 ft
- Size
- Huge
- Crew
- 1 pilot, 2 crew, 4 rowers
- Passengers
- 5
- Piloting
- sailing lore DC 23 or diplomacy DC 25 or or intimidation DC 25
- AC
- 21
- Fort
- 14
- Hardness
- 10
- HP
- 110
- Speed
- swim 30 ft
- Collision
- 4d10 (DC 23) (DC 23)
- Immunities
- object immunities
- Weaknesses
- fire 10 until broken
- AC
- 21
- HP
- 110
- Size
- huge
Price 1,080 gp
This merchant craft has no deck and only one mast. It has a relatively shallow hull for storing cargo, but also several hidden compartments for smuggling illicit goods.
Space 45 feet long, 20 feet wide, 15 feet high
Crew 1 pilot, 2 crew, 4 rowers
Passengers 5
Piloting Check Sailing Lore (DC 23), Diplomacy (DC 25), or Intimidation (DC 25)
AC 21
Hardness 10
HP 110 (BT 55)
Immunities object immunities
Speed swim 30 feet (rowed, wind)
Maneuverable With a full complement of skilled rowers, a rowed speronara can turn swiftly, turn in place, and even row backward. Each 90-degree turn made in less than a vehicle length costs 5 extra feet of movement. It can row backward no faster than half its speed, and it can't turn while rowing backward.