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Sorted A-ZVehicles
Skimmer
Huge
common
- Price
- 400000
- Space
- 20 × 15 × 35 ft
- Size
- Huge
- Crew
- 1 pilot, 3 crew
- Passengers
- 2
- Piloting
- nature DC 30 or sailing lore DC 28
- AC
- 24
- Fort
- 19
- Hardness
- 15
- HP
- 150
- Speed
- swim 30 ft
- Collision
- 7d10 (DC 28) (DC 28)
- Immunities
- object immunities
- Weaknesses
- fire 5 until broken
- AC
- 24
- HP
- 150
- Size
- huge
Huge
Price 4,000 gp
This sleek vessel generally appears as a fast-moving catamaran. Using a pair of clockwork mechanisms, the main hulls can be lifted out of the water, with only the narrow blade of their keels remaining slightly below the surface, turning the skimmer into an even faster hydrofoil, doubling its normal speed.
Space 20 feet long, 15 feet wide, 35 feet high
Crew 1 pilot, 3 crew
Passengers 2
AC 24
Hardness 15
HP 150 (BT 75)
Immunities object immunities
Speed swim 30 feet or 60 feet using hydrofoil (wind)
Deploy Hydrofoil [Two Actions] (manipulate) The skimmer’s hydrofoils are deployed by pulling a lever, doubling the vehicle’s normal Speed.