Siege Tower
Five stacked, cover-granting tiers push forty soldiers right up against a fortress wall behind a wall of straining bodies.
A towering wheeled fortress shoved up against enemy walls by a sweating crew, carrying ranks of soldiers to the ramparts under cover. The siege tower uses pushed propulsion, which uses the same rules as pulled.
Price 300 gp. Crew 1 pilot and 9 pushers, plus room for 40 passengers. Piloting Check Diplomacy (DC 21), Intimidation (DC 21), or Warfare Lore (DC 19).
In play
Sluggish This vehicle must move twice its length for each 90-degree turn it makes.
Tiered A siege tower has five levels. The bottom level houses the crew, and each higher level carries up to 10 passengers. The tiers are specifically meant to be protective and give those within the siege tower greater cover (or standard cover if the siege tower is broken).
| Stat | Value |
|---|---|
| Level | 4 |
| Price | 30000 |
| Size | Gargantuan |
| Space | 20 × 20 × 40 ft |
| Crew | 1 pilot, 9 pushers |
| Passengers | 40 |
| Piloting | Diplomacy DC 21 or Intimidation DC 21 or Or Warfare Lore DC 19 |
| AC | 16 |
| Fort | 11 |
| Hardness | 10 |
| HP | 40 |
| Speed | 10 ft |
| Collision | 3d10 (DC 18) |
Immunities object immunities
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.