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Vehicles

Shark Diver

Diving beneath the waves to hunt, this submersible's crew can discharge an electrical pulse that turns the surrounding water lethal.

uncommon

A shark diver is a submersible built to hunt beneath the waves, carrying a crew down into the deep and turning the water around it into a weapon.

A pilot and four crew run it (Crafting DC 30, or Piloting Lore DC 28), with room for six passengers. It runs 40 feet long, 20 feet wide and 20 feet high, hardness 15. Price 4,200 gp.

In play

Electrify [Two Actions] Frequency once per minute; Effect Two crew members each perform a 2-action activity on their turn to emit an electrical pulse, dealing 6d6 damage to all creatures within 10 feet of the shark diver. Crew and passengers of the shark diver are unaffected.

StatValue
Level11
Price420000
SizeHuge
Space40 × 20 × 20 ft
Crew1 pilot, 4 crew
Passengers6
PilotingCrafting DC 30 or Piloting Lore DC 28
AC26
Fort20
Hardness15
HP120
Speedswim 40 ft
Collision8d10 (DC 28)

Resistances electricity 10 · Immunities critical hits, object immunities, precision damage

This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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