Hot Air Balloon
A basket lifted high above the ground offers a scouting party a bird's-eye view, though the wind decides where it drifts.
A great envelope of heated air lifting a crew basket high above the landscape — a slow, serene way to see the world from on high, entirely at the mercy of the wind.
Drifter The hot air balloon lacks steering and relies on favorable wind currents to carry it in the right direction. If the pilot fails to maintain control of the hot air balloon, the balloon drifts whichever way the wind carries it, moving up to four times its Speed each round as determined by the GM.
| Stat | Value |
|---|---|
| Level | 2 |
| Price | 10000 |
| Size | Huge |
| Space | 15 × 50 ft (15 long) |
| Crew | 1 pilot |
| Passengers | 5 |
| Piloting | Piloting Lore DC 16 or Nature DC 18 |
| AC | 13 |
| Fort | 8 |
| Hardness | 0 |
| HP | 40 |
| Speed | fly 20 ft |
| Collision | 2d8 (DC 16) |
Weaknesses fire 10 · Immunities critical hits, object immunities, precision damage
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