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Sorted A-ZVehicles
Glider
Uncommon Large
uncommon
- Price
- 1500
- Space
- 10 × 2 ft (5 long)
- Size
- Large
- Crew
- 1 pilot
- Passengers
- 0
- Piloting
- piloting lore DC 14 or nature DC 16
- AC
- 10
- Fort
- 6
- Hardness
- 0
- HP
- 16
- Speed
- fly 25 ft
- Collision
- 2d4 (DC 14) (DC 14)
- Immunities
- critical hits, object immunities, precision damage
- Weaknesses
- fire 5
- AC
- 10
- HP
- 16
- Size
- large
Uncommon
Large
Price 15 gp
Space 5 long, 10 feet wide, 2 feet high
Crew 1 pilot
Piloting Check Piloting Lore (DC 14) or Nature (DC 16)
AC 10
Hardness 0
HP 16 (BT 8)
Immunities critical hits, object immunities, precision damage
Speed fly 25 feet (wind)
Starting Drop The only way to launch a glider is to jump off a steep incline with favorable wind conditions. The glider is uncontrolled and falls 60 feet each round until the pilot successfully Takes Control. If the glider hits the ground before the pilot successfully Takes Control, the pilot and the glider each take falling damage.