Firefly
Magnetic stabilizers let this glowing little craft hover just above the ground, and it can burst into a blinding flash on command.
A firefly is a boxy little craft that blends electricity magic and magnetism to hover just above the ground, glowing the whole while. It earns its name from the constant shine of the light and electricity that power it, and from the stabilizing magnets jutting from its sides where wings would be.
In play
Flash [Three Actions] (light) The pilot overcharges the vehicle, causing it to create a brilliant flash of light.
| Stat | Value |
|---|---|
| Level | 5 |
| Price | 45000 |
| Size | Large |
| Space | 10 × 10 × 10 ft |
| Crew | 1 pilot |
| Passengers | 3 |
| Piloting | Piloting Lore DC 20 or Arcana DC 22 or Or Crafting DC 22 |
| AC | 16 |
| Fort | 12 |
| Hardness | 5 |
| HP | 60 |
| Speed | 20 ft |
| Collision | 3d8 (DC 20) |
Resistances electricity 10 · Immunities object immunities
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.