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Weapon Surge
A single charged strike lands harder and truer, blessing one upcoming weapon attack with extra force before the charge fades.
uncommonFocusClericManipulateSanctified
Holding your weapon aloft, you fill it with divine energy. On your next Strike with that weapon before the start of your next turn, you gain a +1 status bonus to the attack roll and the weapon deals an additional 1d6 spirit damage, and the Strike gains the sanctified trait. Weapon surge ends once you complete this Strike or the weapon leaves your possession.
Rank 1
Cast 1 action
Range touch
Damage 2d6 additional spirit + 1d6 spirit
Heightened
- Heightened (5th) The attack deals 2d6 additional spirit damage.
- Heightened (9th) The attack deals 3d6 additional spirit damage.